M7B1 Priest Howitzer

The name "Priest" was derived from the ring mount for the .50 caliber M2HB machine gun located at the front of the hull, which bore a resemblance to a clergyman’s pulpit. The M7B1 Priest is a self-propelled howitzer armed with a 105mm ordnance.
Development began in June 1941, initially utilizing the chassis of the M3 Lee medium tank. Production started in April 1942, and by May 1942, it was primarily deployed by British forces during the North African Campaign (notably at El Alamein). To improve maintenance efficiency, the design was later upgraded to use the M4A3 Sherman chassis. From March 1943, it saw extensive action across the Western European (Normandy) and Southern European (Sicily) fronts.
In terms of gameplay, the main gun has a 10% chance of being destroyed if the unit's health drops below 20%. While it boasts a superior range compared to the British Sexton SPG, its ground accuracy is approximately 75%, leading to a slightly wider scatter (lower shot grouping).
M7B1 Priest Specifications
Cost: 480 Manpower | 115 Fuel | Build Time: 50s | Population: 15
Health: 320
Frontal Armor: 60
Side Armor: ↕ (Vertical/Variable)
Rear Armor: 30
Target Size: 23
Max Speed: 5.2
Setup Speed: 25
Acceleration: 1.6
Penalties: Water (-70%) | Ice (-40%) | Mud (-30%) | Deep Snow (-20%)
Deceleration: 3.1
Penalties: Water (-70%) | Ice (-40%) | Mud (-30%) | Deep Snow (-20%)
Sight Range: 35m (Basic) | 70m (Extended)
Camouflage Detection: 10m
Max Bombardment Range: 180m (Rank 3: 239.4m)
Min Bombardment Range: 35m
Barrage Cooldown: 70s (Rank 2: 49s)
Number of Shells: 7 rounds
Reload Time: 3.0s
Damage Radius: 7m
Damage: 200 (Within 2m: 200 | Within 4m: 30 | Within 6m: 10)
Penetration: 1,000 (Near / Mid / Far)
Scatter Angle: 5°
Scatter Offset: 10–13.32m (Rank 2: 8–10.66m)
└Scatter increases by 25% without Line of Sight (Fog of War).
M7B1 Priest Veterancy
Rank 1 (2,110 Exp)
+20% Experience gain
Rank 2 (4,220 Exp)
+20% Bombardment accuracy
-30% Barrage cooldown
+40% Experience gain
Rank 3 (8,440 Exp)
+33% Main gun range
+60% Experience gain
Creeping Barrage

Veterancy Requirement: Rank 1
Munition Cost: 50
Max Artillery Range: 180m (Rank 3: 239.4m)
Min Artillery Range: 55m
Barrage Cooldown: 100s (Rank 2: 70s)
Number of Rounds: 7r
Reload Time per Shell: 3.0s
Shell AOE Radius: 7m
Shell Damage: 200 (Within 2m: 200 | Within 4m: 30 | Within 6m: 10)
Shell Penetration: 1,000 (Near: 1,000 | Mid: 1,000 | Far: 1,000)
Scatter Angle: -°
Scatter Max: -m
Fires five 105mm High-Explosive (HE) shells in a straight line at the designated location.
Vehicle-Mounted M2HB .50 Caliber Machine Gun
Burst Duration: 1–1.5s
Rate of Fire: 8r/s
Cooldown: 3–4s
Near: Accuracy 75% | Damage 100% | Aim Acceleration 0.5x | Burst Duration 1.5x | Cooldown 0.5x |
Mid: Accuracy 47.5% | Damage 0.62% | Aim Acceleration 0.75x | Burst Duration 1.25x | Cooldown 0.75x |
Far: Accuracy 20% | Damage 0.25% | Aim Acceleration 1x | Burst Duration 1x | Cooldown 1x |
While the aiming speed, damage, accuracy, and rate of fire are relatively high against close-range targets, these stats significantly decrease when engaging mid-to-long-range targets. Despite being a large-caliber machine gun, it does not have the effect of suppressing or pinning down enemy infantry by demoralizing them.
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